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怪物 (Monsters)

英文原文:Monsters

Monsters are attackable entities in RuneScape: Dragonwilds. Each 怪物 has a health 锭, and a power level depending on the area that the player is in. In addition, there are two types of monsters: campaign and respawnable. Campaign monsters do not respawn, unlike the respawnable variants. For example, certain goblins at the centre of Bramblemead Village are considered campaign monsters and will not respawn after their death.

Temple Woods

Name Power Level Weakness Resistance Immunity
Chicken 1 Fire Air -
Giant Rat 1-4 Stab Crush -
Goblin Runt 1 Fire - -
Kebbit 1 - - -
Magpie 1 - - -

Bramblemead Valley

Name Power Level Weakness Resistance Immunity
Chicken 1 Fire Air -
Cow 2 - - -
Deer 1 远程 - -
Giant Rat 1-4 Stab Crush -
Goblin Archer 2 Stab - -
Goblin Bruiser 2 Fire None
Goblin Runt 1 Fire - -
Goblin Warrior 2 Fire - -
Kebbit 1 - - -
Magpie 1 - - -

Whispering Swamp

Name Power Level Weakness Resistance Immunity
Abyssal Demon 4 Slash Air -
Goblin Archer 2 Stab - -
Goblin Bruiser 2 Fire None
Goblin Warrior 2 Fire - -
Plague King 3 Crush Stab Poison
Putrid Rat 2-3 Crush Stab Poison

Fractured Plains

Name Power Level Weakness Resistance Immunity
Abyssal Demon 4 Slash Air -
Chinchompa 3 远程 Fire -
Deer 1 远程 - -
Dire Wolf 3 Fire - -
Garou Berserker 3-4 远程 Air -
Garou Druid 3-4 Fire Crush Poison
Garou 狩猎 3-4 Air Crush -
Garou Thane 3-4 Crush Stab -
General Velgar 4 - - Poison, Burning
Sheep 2-3 Slash - -
Terrorbird 3 Stab Air -
Wolf 3-4 Fire - -

Bloodblight Swamp

Name Power Level Weakness Resistance Immunity
Abyssal Demon 4 Slash Air -
Garou Berserker 3-4 远程 Air -
Garou Druid 3-4 Fire Crush Poison
Garou 狩猎 3-4 Air Crush -
Garou Thane 3-4 Crush Stab -
Plague King 3 Crush Stab Poison
Putrid Rat 2-3 Crush Stab Poison
Wild Jade Vine 3 Fire - Poison

Stormtouched Highlands

Name Power Level Weakness Resistance Immunity
Dire Wolf 3-4 Fire - -
Garou Berserker 3-4 远程 Air -
Garou Druid 3-4 Fire Crush Poison
Garou 狩猎 3-4 Air Crush -
Garou King 5 - - -
Garou Thane 3-4 Crush Stab -
Gyrfalcon 1 - - -
Ram 3-4 Slash Fire -
Sheep 2-3 Slash - -
Wild Lapulis Vine 4 Fire - -
Wolf 3-4 Fire - -

Fellhollow

Name Power Level Weakness Resistance Immunity
龙族 Wolf 5 - Fire -
Ghost Wolf 4 - - -
Green 龙族 5 Air Fire Burning, Poison
Imaru, the Soul-Eater 5 - - Poison, Burning, Bleed
Lost Soul 2-5 - - -
Nature Spirit 5 - - -
Rotridden Cow 5 - - -
Rotridden Rat 5 - - -
Rotsworn Marauder 5 - - -
Rotsworn Necromancer 5 - - -
Rotsworn Warrior 5 - - -
Rotsworn Zombie 5 - - -
Skeletal Archer 5 - - -
Skeletal Hoplite 5 - - -
Skeletal Marauder 5 - - -
Skeletal Necromancer 5 - - -
Skeletal Warrior 5 - - -
Soulstone Sentinel 5 - - -
Undead Cow 5 - - -
Zogre 5 Crush Wind, Slash, Stab -
Zombie 5 - - -
Zombie Rat 5 Crush Stab Poison

Dowdun Reach

Name Power Level Weakness Resistance Immunity
Black Knight Guardian 6 Crush Slash, Stab -
Black Knight Warrior 6 Crush Slash, Stab -
Black Knight Sniper 6 Stab, Fire Bolts, Arrows -
Blue 龙族 6 - Fire, Arrows, Bolts Burning, Poison
Carnivorous Chinchompa 5 Arrows, Bolts Fire -
Chicken 1 Fire Wind -
Cow 2 - - -
Deer 4 Arrows, Bolts - -
Elite Black Knight 6 Wind Slash, Stab -
Goblin Archer 6 Stab - -
Goblin Bruiser 6 Fire None -
Goblin Runt 6 Fire - -
Goblin Warrior 6 Fire - -
Hellhound 6 - Fire Burning
Hellrat 6 - Fire Burning
Lesser Demon 6 - Crush, Wind -
Mage of Zamorak 6 Bolts - -
Sergeant Blister 7 Crush - -
Sheep 3 Slash - -
Skeletal Archer 6 Wind, Stab Fire, Bolts, Arrow Bleed
Skeletal Marauder 6 Crush Fire Bleed
Skeletal Warrior 6 Wind, Stab Fire, Bleed
Wolf 5 Fire - -
Zamorakian Acolyte 6 Bolts Wind -
Zombie 6 - - -
Zogre 6 Crush Wind, Slash, Stab -

Vaults

Name Power Level Weakness Resistance Immunity
Giant Rat 1-4 Stab Crush -
Putrid Rat 2-3 Crush Stab Poison
Rat King 2-3 Stab Crush -
Vault Archon 3-4 Crush - Poison, Bleed, Burning
Vault Guardian Hulk 2-4 Crush - Poison, Bleed, Burning
Vault Guardian Sentinel 2-4 Crush - Poison, Bleed, Burning
Vault Overlord 3-4 Crush - Poison, Bleed, Burning

Update history

This information is based on the changelogs of the game.

update 31 March 2026 (0.11):

  • New Monsters added with the new Dowdun Reach region. update 11 September 2025 (0.9):

  • Goblin Bruisers now have a set weakness and resistance.

  • Implemented fixes to where players or AI can get out of bounds, as well as desync in AI 战斗.
  • AI will no longer 攻击 through Pallisades. patch 2 May 2025 (0.7.3):

  • AI Status Effect immunities have all been checked & should be working correctly. patch 24 April 2025 (0.7.2):

  • Hostile AI is no longer immune to Bleed... (Except for Vault Guardians who can't bleed because... well... what would they bleed? Blood runes?)